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Style · 14

Neumorphism

Neumorphism = a soft extruded surface where the element, its highlight, and its shadow share one hue.

Soft extruded UI. Same hue for surface and shadow.

Page Overall
Card
Buttons
Navbar
Tabs

What is Neumorphism?

Neumorphism extrudes the surface. Both highlight and shadow must share the surface hue.

Elements

  • Soft extrude
  • Low contrast
  • Same-hue shadow

Put this word in the prompt.

Typical colors

  • #E8E8ED
  • #FFFFFF
  • #C8C8D0

Use on

  • Players
  • Widgets
Prompt formula

[Component] + Neumorphism + Soft extrude + Same hue

See also

BUILD - Build a complete Neumorphism player / widget product homepage. Not a card, not an isolated navbar, not a full-page rubber sheet, not a settings app, not tabs. - Domain from Use on: Players and Widgets. Settings is a destination line, not this homepage. STYLE - Neumorphism: soft extrude, low contrast, same-hue shadows - Ground #E8E8ED. Outer shadow #C8C8D0, highlight #FFFFFF. Cards 22px radius - Type #1D1D1F. CTA is extruded same-hue, not a flat #0071E3 hero. Plus Jakarta Sans. No Inter LAYOUT - Container max-width 960px — a product page, not a 1440 marketing wall - Finished player home: separate Player / Widgets / Settings links, search, Add widget - Extrude only: top nav, the main player, inset EQ tiles, track list. Page background and footer stay flat #E8E8ED SECTIONS 1. Player widget: "Soft extrude. Same hue." Cover block plus two inset level bars. CTA Play 2. Track list of four titles with times 3. Two inset widgets: EQ Low and Level Peak 4. Three-column quiet footer (not extruded): Player / Widgets / Legal INTERACTION - Hover insets the control (inner #C8C8D0 / #FFFFFF). transform: none. No 2px lift. No black drop-shadow TECHNICAL - React, Tailwind CSS, restyle shadcn/ui — not default shadcn. One homepage route. DON'Ts - No purple, violet, indigo, fuchsia. No Inter. No emoji icons - No black drop-shadow. No navy. Do not inflate the whole page into one extruded slab - Do not output only a headline plus two empty cells MOTION - Press: shadow flips from raised to inset with scale(0.98), 160ms ease-out. - Release: 200ms. Slower on the way out than in. - No spring. Soft surfaces should not bounce. - prefers-reduced-motion: shadow change only.